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Project Nightmares Case 36; Henrietta Kedward - PlayStation 5 in Kuwait Project Nightmares Case 36; Henrietta Kedward - PlayStation 5 in Kuwait Project Nightmares Case 36; Henrietta Kedward - PlayStation 5 in Kuwait Project Nightmares Case 36; Henrietta Kedward - PlayStation 5 in Kuwait

Project Nightmares Case 36; Henrietta Kedward - PlayStation 5

KWD 12.500

Brand
GS2 Games
Category
Video Games
Product dimensions
16.9 x 13.4 x 1.2 cm
Weight
87 g
1 +

Special Features

  • Can't run from the past - explore the dark memories of a twisted old woman.
  • Face the music - let the amazing sound design immerse you in the nightmare.
  • Use your head - crack the complex puzzles and investigate the past of Henrietta Kedward
  • Handle the candle - explore beautifully frightening, dark levels, basked only in candlelight.
  • Dream logic - procedurally generated elements will keep you on your toes even on multiple playthroughs.

Description

Get thrown into a living nightmare and explore the past of Henrietta Kedward in this terrifying and ever-changing survival horror filled with bone-chilling visuals. Project Nightmares is a group of scientists who dedicated themselves to studying the paranormal. As the regular means of analysis proved too limited to properly investigate the nature of these extra-natural phenomena, they devised a new means of examination. Using a device of their design, they can induce telepathically gifted patients into a dream state, and connect their minds to a cursed or malignant object, allowing them to investigate their history and put a stop to the evil they embody. You are one of those patients. In the first installment of the game, you will play through the case of Henrietta Kedward. You'll be able to connect with this malicious old woman through a malignant toy with a dark past and soon you'll find yourself in a nightmare set during her lifetime, surrounded by terror and mystery. When inside the nightmare, you'll never know what's going to happen next, even on multiple playthroughs as the game constantly shifts, taking advantage of its procedurally generated elements.

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