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Driveline Baseball Smash Factor Balls™ (3 oz, 12 Pack) Durable Foam Hitting Practice Balls

KWD 32

Category
Softball
StyleSet of 12
1 +

Special Features

  • TRAINING SET: Includes 12 - 3oz. Balls per set. Our Smash Factor Balls are 2.9 inches (same as a real baseball) but made with a spongy foam Polyurethane material to mimic the flight of an actual baseball. Made to use indoors and outdoors. This set will encourage you to push the boundaries and challenge yourself more in practice.
  • EFFECTIVE HITTING AND DEFENSE TRAINING: Game speed Batting Practice, but without the hurt hands or broken bats. More barrels, more success. Say goodbye to the fear of painful mishits, and swing with full intent. Avoid getting jammed with a real baseball at high speeds. These help improve bat path precision and contact on your hit. These are like the hitting Plyo, but for the pitching machine.
  • DURABILITY & USE: Made to last. Our Smash Factor Balls have been designed to withstand 1000 uses out of a machine. Great tool for full speed defense/catching reps without getting worn out by standard baseballs. Our products include a 365 day manufacturer warranty on all Driveline Baseball equipment.
  • TRUSTED BY THOUSANDS OF PROS – Driveline is the premier data-driven baseball player development organization in the world. Trusted by 1000's of professionals, 40+ All-Stars, and multiple MVP and Cy Young winners. Featured by ESPN, MLB, New York Times, and more. Smash Factor Balls are used by nearly every major league team and major college programs across the country.
  • CARE GUIDE: Keep in a cool dry place. Make sure pitching machines are cleaned (failure to clean can damage balls). Break in your Smash Factor Balls by doing several rounds of front toss prior to placing in pitching machines.

Description

Replicating game conditions is a critical aspect to effective training. For that reason, Driveline has always done the majority of the hitting training off high-speed pitching machines and mixed pitch batting practice. Although the pitching machines are a great tool, high-volume, game-speed training has some complications, mostly rooted in the pain of getting a mishit (getting jammed or end of the bat) with a baseball at high speeds. Fear of pain can throttle the hitter's swing speed and intent. These lower-intent swings become different than their game swing, which defeats the whole purpose of the training. Smash Factor Balls eliminate that fear of pain and allow the hitter to take their game swing every time. The mishits are still obvious, but they aren't painful and the don't break your bat. Eliminating the fear of pain allows hitters to hit more, as their hands aren't getting sore from the vibrations of mis-hits. One advantage hitters have over pitchers is the ability to get more reps. Pitchers can only throw 50-200 high-effort throws each week, but hitters can train a lot more. Driveline hitters often get 1000+ swings a week. Thanks to Smash Factor Balls, swings are near-game efforts, plus hitters don't have to miss training reps due to sore hands and diminished grip strength. Smash Factor Balls encourage hitters to push the boundaries and challenge themselves more in practice with higher speeds and nastier breaking pitches, which we know is a great way to train. Hitters are much more willing to face high velo with Smash Factor Balls and do drills that push them out of their comfort zones like the walk-up drill (where the hitter walks closer to the machine after every rep to see how close they can get while still making good contact).

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