G.I. Joe Deck-Building Game: The Crimson Veil Expansion – Cobra has infiltrated G.I. Joe from within through the elite Crimson Guard, and you must stop them from the inside out. This strategic expansion introduces new Intel dice mechanics for detecting undercover operatives while your team constructs The General, a massive mobile battle station featuring five unique sections with distinct tactical abilities. What's Included: 21 main deck cards and 8 Cobra operative cards for expanded deck building strategies 4 new leader cards plus 36 mission cards for diverse gameplay experiences Intel dice and 1 Intel Mission tile for new mission types and discovery mechanics The General giant card with vehicle bay and cannon sections for dynamic tactical gameplay 2 expert mode cards, 10 complication cards, and complete rulebook Strategic Depth: This expansion scales beautifully across 1 to 4 players with missions lasting 30 to 70 minutes. New Intel dice create puzzle-like decision moments where you must identify threats while managing resources. The General requires ongoing maintenance and deployment choices, adding layers of strategic planning to every turn. Important: This is an expansion – the G.I. Joe Deck-Building Core Game is required to play. Designed for ages 14 and up.