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Force and Destiny: Disciples of Harmony

KWD 10
KWD 13.500

Weight
91 g
1 +

Special Features

  • THIS IS AN EXPANSION FOR STAR WARS FORCE AND DESTINY ROLEPLAYING GAME. This is not a complete game experience. A copy of Star Wars Force and Destiny Roleplaying Game is required to play.
  • EXPERIENCE THE POWER OF THE FORCE: As a Force-sensitive outcast struggling to survive under Imperial rule, you can bring justice to the galaxy, search for the lost remnants of the Jedi order, or fall victim to the dark side's temptations. Whether you choose the light side or the dark, a powerful destiny awaits you in this exciting roleplaying game.
  • DISCIPLES OF HARMONY: The path of the Consular is one of balance, a path that may be difficult in a traditional, combat-oriented setting. As such, this handbook teaches Game Masters how to include Consular characters and NPCs in your campaigns to let them contribute when the lightsabers ignite and the blasters start firing.
  • A SOURCEBOOK FOR SENTINELS: Craft a Consular character with this 96-page full-color handbook that includes new Consular specializations—the Arbiter, Ascetic, and Teacher—new races, new Force powers and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals.
  • NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Star Wars Force and Destiny is an exciting roleplaying game for adults and kids designed for 2 to 8 players and is suitable for ages 10 and older. The average playtime is approximately one hour.

Description

The rise of the Empire has caused the Jedi Order to fade even further into obscurity, but the galaxy of Star Wars is immense, with new secrets always waiting to be discovered. Not all regard the Jedi as myths or frauds; some seek to continue their traditions. Disciples of Harmony, a sourcebook for Consular characters in the Star Wars: Force and Destiny roleplaying game, expands the options available to Consulars in the core rulebook and gives Game Masters new opportunities to position these arbiters of balance within their campaign. Players will find everything necessary to craft a Consular character in this 96-page full-color handbook, including new Consular specializations-the Arbiter, Ascetic, and Teacher-new races, new Force powers, and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals. The path of the Consular is one of balance, a path that may be difficult in a traditional, combat-oriented setting. As such, Disciples of Harmony features a section for Game Masters on including Consular characters and NPCs in your campaigns and how they can contribute when the lightsabers ignite and the blasters start firing.

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