Yomi is a fighting game in card form where physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as a deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves.
While Yomi is good for a quick session and portable enough to play on-the-go, it's also a serious competitive game with a community that strives to improve. It's a strategy game with a high skill-ceiling so it's something you can play over a thousand times. Years of development and lots of tournament play means you can count on it holding up no matter how deep you get into it.
There are 20 characters to collect, each with their own special abilities, creating over 200 matchups. Find the character whose personality matches your playstyle. You can play Yomi in the classic 1v1 mode, an over-the-top 2v2 tag team mode (similar to Marvel vs. Capcom), a practice solo mode, or a 3v3 mode (similar to King of Fighters).
This is Zane's deck. He's captain of the Blood Guard, a band of outlaws who question Quince's and Flagstone's legitimacy. Zane breaks the rules in many ways, even in the unusual speeds of his moves. He embraces anarchy and would love to see "the establishment" burn down. Zane's gameplay is all offense: he gets free cards in combos and he's especially powerful versus knocked down opponents. But he's also especially weak on defense.
Zane highlights:
Gets free cards during combos.
Very dangerous when he knocks you down, but very vulnerable when he's knocked down.
Can really shake things up.