SHIP CAPTAIN CREW: Be ye ready for an adventure? Mayhaps ye be claimin' victory, or be meetin' the depths o' defeat. Set yer eyes on victory once ye acquire a captain (6), a ship (5), and a crew (4).
HOW TO WIN: Arr, me matey! 'Tis time to tally yer plunder with various combinations. Be calculatin' yer points and may the highest score be yers to claim, for the spoils belong to the mightiest!
INCLUDES: This here treasure be holdin' a set o' Ship Captain Crew dice and a parchment o' instructions fit fer 2+ Swashbucklers. Prepare to embark on a jolly adventure, me hearties!
ROLL ‘EM MATEYS: First roll a ship (6), then a captain (5), and then a crew (4). After you roll them, see what you score! Rack up points, matey – each game is shorter than a pegleg pirate in a puddle!
GAME NIGHT: Great addition for game night, birthday parties, and family gatherings. Use for gift bag or Christmas stocking stuffer. Small size for travel. Educational games, group games.